9/16/2023 0 Comments Thimbleweed park video optionsAnd two of the first characters you meet, the sheriff and coroner, share a similar sprite and the same voice actor using a different comedy speech pattern for each. A pillow factory, it seems, is funny because pillows are funny and not the sort of thing that impresses anyone in the real world. The setting seemed muddled, with references to an all-powerful pillow factory magnate and ever-present vacuum tubes running everything from the crime-solving computers in the sheriff's offices to the telephones and fire hydrants.Ī town with a pillow factory as its most magnificent achievement, inspiring awe in the residents, falls dangerously close to precisely the kind of zany humour that makes me cringe. The writing, in those early stages, has to do a lot of work, introducing lots of characters (five of them playable, eventually) and fleshing out the backstory of the town. The first hour or two were equal parts a pleasant return to the comfort zone of point and click puzzling, and a sense that things were just a little too comfortable in Thimbleweed Park. On one of those fronts, Thimbleweed eventually finds a way to go above and beyond anything I expected from it, but the combination of broad jokes and mystery-thriller sometimes creates confusion and frustration in both the narrative and the puzzling along the road. Or, more accurately, like memories of the past it has handsome lighting and a level of visual detail that actually fills in the blanks that memory often papers over.Īttractive as it is, should such pixels please your eye, it's the quality of the story and the puzzles that really count. The game, which reunites Ron Gilbert with his Maniac Mansion co-designer Gary Winnick, is a point and click comedy-mystery that looks like a relic from the past. In Thimbleweed Park, few things are what they appear to be.
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